SoftGuide > Functions / Modules Designation > Squirrel

Squirrel

What is meant by Squirrel?

Squirrel is a lightweight, object-oriented programming language primarily used as a scripting language for applications and games. It combines C-like syntax with dynamic typing and offers higher-order functions.

Typical software functions in the area of "Squirrel":

  1. Script integration: Incorporation of Squirrel scripts into larger applications to extend functionality.
  2. Dynamic typing: Flexible handling of variable types without explicit declaration.
  3. Higher-order functions: Support for treating functions as first-class objects.
  4. Object-oriented programming: Implementation of classes and inheritance.
  5. Coroutines: Support for concurrent programming through coroutines.
  6. Error handling: Integrated mechanisms for exception handling and error processing.

Examples of "Squirrel":

  1. Game logic: Implementation of game mechanics and rules in video games.
  2. Configuration scripts: Creation of customizable configuration files for applications.
  3. Extensible user interfaces: Design of UI elements and behavior through scripts.
  4. Automated tests: Development of test scripts for software testing.
  5. Plugin systems: Creation of extensions for existing applications.
  6. Prototyping: Rapid development of prototypes and proof-of-concept applications.

The function / module Squirrel belongs to:

Programming languages