"Volume modeling" refers to an approach to creating 3D models where not only the surface of an object, but also its entire volume is considered. Solid bodies or volumetric elements are used to define the shape and structure of the model.
Typical functions of software in the field of "volume modeling" include:
Creation of Volume Bodies: Providing tools for generating simple volume bodies such as cubes, spheres, cylinders, and other geometric shapes.
Boolean Operations: Ability to combine volume bodies through Boolean operations such as union, difference, and intersection to create complex shapes.
Modeling Tools: Tools for editing and modifying volume bodies, including moving, scaling, rotating, and deforming.
Subtractive Modeling: Ability to create volume bodies by removing material from existing volume bodies to create voids or hollow spaces.
Texturing and Painting: Adding textures, colors, or materials to the surface of volume bodies to enhance the appearance and aesthetics of the model.
Analysis and Testing: Analyzing volume bodies for their geometry, volume, density, and other properties to check the quality and integrity of the model.