The "Object Modelling Technique" (OMT) is a method for modeling objects and their relationships in a software system. It was developed by James Rumbaugh, Michael Blaha, and William Premerlani and is a fundamental technique in the field of object-oriented analysis and design.
Typical functions of software in the "Object Modelling Technique" domain are:
Object identification and definition: The software allows users to identify and define objects that should exist in the software system, as well as specify their attributes and methods.
Relationship modeling: It supports modeling relationships between objects, including associations, inheritances, and aggregations, to define the structure of the software system.
Diagrammatic representation: The software provides diagrams such as class diagrams, object diagrams, and relationship diagrams to visually represent the object structure and relationships between objects.
Inheritance and polymorphism: It enables modeling of inheritance relationships between classes as well as implementation of polymorphism through method overriding and overloading.
Collaboration modeling: It supports modeling of collaborations between objects and their interactions to capture the dynamic aspects of the software system.
Consistency checking and validation: The software performs automatic consistency checks to ensure that the model adheres to the defined rules and conventions, and allows validation of the model against requirements.
Code generation: In some cases, the software may support automatic code generation from the model to expedite the implementation of the software system and minimize errors.